The Semiotics of SimCity

  • Ted Friedman

Abstract

When does a game cease to be a game? Is it when the computer feels like an organic extension of your consciousness or when you may feel like an extension of the computer itself? This paper explores SimCity and its significance as a simulator not only of reality but consciousness. Computer gaming is essentially process of demystification, discovering how software is organized for a certain set of goals and actions.
Published
1999-04-05
How to Cite
Friedman, T. (1999). The Semiotics of SimCity. First Monday, 4(4). https://doi.org/10.5210/fm.v4i4.660